You can mix and match the campaign with other game mods such as the role selection to have a personal player progression, survival mode to add more immersion to the underdog feeling, RTS mode for the side progression feeling or do a campaign for opposing sides to add a PvP aspect. The campaign ends after a number of mission succeeded. If the players succeed in their missions they will get more resources to buy and build better weapons, buildings and vehicles but they will also get more attention from the enemy side and harder missions. The MCC campaign is a CTI - Capture The Island - game mode where the players starts with very little resources and they have to expend and build their base while doing main missions and side missions.
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